{"id":78258,"date":"2019-03-19T16:56:47","date_gmt":"2019-03-19T21:56:47","guid":{"rendered":"https:\/\/news.medill.northwestern.edu\/chicago\/?p=78258"},"modified":"2019-03-30T14:30:52","modified_gmt":"2019-03-30T19:30:52","slug":"a-mosquito-can-become-a-video-game-hero-in-japan","status":"publish","type":"post","link":"https:\/\/news.medill.northwestern.edu\/chicago\/a-mosquito-can-become-a-video-game-hero-in-japan\/","title":{"rendered":"A mosquito can become a video game hero in Japan"},"content":{"rendered":"<p><strong>By Jessica Xieyang Qiao<\/strong><br \/>\n<em>Medill Reports<\/em><\/p>\n<p class=\"dropcap\">A lone mosquito patrols the Yamada family to stock up on blood for the coming winter. You are Mister Mosquito, an uninvited guest who pesters the hapless Yamada family. They want you dead. You want to bite. The battle is on.<\/p>\n<p>Quirky as it sounds, Mister Mosquito is a Japanese video game released by ZOOM Inc. in 2001. Unlike U.S. video games that depict\u00a0 post-apocalyptic journeys or commando attacks, Mister Mosquito allows you to experience the hardship of a mosquito\u2019s life.<\/p>\n<p>\u201cIn Japanese video games, there are craftsmanship and culture that you don\u2019t see in other countries,\u201d said John Davis, co-founder of BitSummit, an annual Kyoto indie game festival. \u201cJapan never shies away from having anime, strong female protagonists or other types of subjects in games. There has never been a cookie-cutter approach to game semantics.\u201d<!--more--><\/p>\n<p>However, Japan\u2019s curious attitude toward game design is a double-edged sword. Yutaka Sugano, operating officer of Arzest, a video game development company in Yokohama, said because \u201cphotorealistic shooting games\u201d are mainstream in the US, certain genres of Japanese video game have never seen commercial success in the West, despite their clout in Japan.<\/p>\n<p>\u201cA lot of Japanese developers aren\u2019t really sure how to translate their games to a global audience,\u201d Davis said. \u201cAnd whether or not they\u2019ll actually make it, they typically develop video games under the very Japanese lens and the sense that we make this game for ourselves and for Japan.\u201d<\/p>\n<p>This culture of disconnect and homogeneity was particularly evident about six years ago &#8211; when there was a lack of \u201ctech and knowledge sharing\u201d in Japan\u2019s video game industry,\u201d Davis said.<\/p>\n<p>\u201cIn Japanese game industry, companies used to be very insular especially when it comes to the business and technical sides of it,\u201d Davis said. \u201cJapanese developers used to write their engines for their games from the ground up, whereas western developers were quick to adopt engines &#8211; like Unity and Unreal &#8211; to make their games.<\/p>\n<div class=\"wpmf-gallerys wpmf-gallerys-life\"><div id=\"gallery-1\" class=\"gallery gallery_life wpmf_gallery_default gallery_default none gallery-columns-3 gallery-size-large gallery-link-post wpmf-has-border-radius-0 wpmf-gutterwidth-5 no_ratio\"><figure class=\"wpmf-gallery-item\" data-index=\"0\"><div class=\"wpmf-gallery-icon\"><div class=\"square_thumbnail\"><div class=\"img_centered\"><a class=\" not_video noLightbox\" data-lightbox=\"0\" data-href=\"https:\/\/news.medill.northwestern.edu\/chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/2.jpg\" title=\"BitSummit\" target=\"_self\" data-index=\"0\"><img decoding=\"async\" class=\"wpmf_img\" alt=\"BitSummit\" src=\"https:\/\/news.medill.northwestern.edu\/chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/2.jpg\" data-type=\"wpmfgalleryimg\" data-lazy-src=\"https:\/\/news.medill.northwestern.edu\/chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/2.jpg\"><\/a><\/div><\/div><\/div><figcaption class=\"wp-caption-text gallery-caption\">BitSummit is a Kyoto indie game festival that brings together independent game developers from across the world to experience Japanese culture and Japan&#8217;s booming video game industry. (Courtesy of John Davis\/BitSummit)<\/figcaption><\/figure><figure class=\"wpmf-gallery-item\" data-index=\"1\"><div class=\"wpmf-gallery-icon\"><div class=\"square_thumbnail\"><div class=\"img_centered\"><a class=\" not_video noLightbox\" data-lightbox=\"0\" data-href=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/5.jpg\" title=\"1\" target=\"_self\" data-index=\"1\"><img decoding=\"async\" class=\"wpmf_img\" alt=\"1\" src=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/5.jpg\" data-type=\"wpmfgalleryimg\" data-lazy-src=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/5.jpg\"><\/a><\/div><\/div><\/div><figcaption class=\"wp-caption-text gallery-caption\">Independent game developers gather at BitSummit. (Courtesy of John Davis\/BitSummit)<\/figcaption><\/figure><figure class=\"wpmf-gallery-item\" data-index=\"2\"><div class=\"wpmf-gallery-icon\"><div class=\"square_thumbnail\"><div class=\"img_centered\"><a class=\" not_video noLightbox\" data-lightbox=\"0\" data-href=\"https:\/\/news.medill.northwestern.edu\/chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/4.jpg\" title=\"4\" target=\"_self\" data-index=\"2\"><img decoding=\"async\" class=\"wpmf_img\" alt=\"4\" src=\"https:\/\/news.medill.northwestern.edu\/chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/4.jpg\" data-type=\"wpmfgalleryimg\" data-lazy-src=\"https:\/\/news.medill.northwestern.edu\/chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/4.jpg\"><\/a><\/div><\/div><\/div><figcaption class=\"wp-caption-text gallery-caption\">Cultural showcase at BitSummit. (Courtesy of John Davis\/BitSummit)<\/figcaption><\/figure><figure class=\"wpmf-gallery-item\" data-index=\"3\"><div class=\"wpmf-gallery-icon\"><div class=\"square_thumbnail\"><div class=\"img_centered\"><a class=\" not_video noLightbox\" data-lightbox=\"0\" data-href=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/3.jpg\" title=\"3\" target=\"_self\" data-index=\"3\"><img decoding=\"async\" class=\"wpmf_img\" alt=\"3\" src=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/3.jpg\" data-type=\"wpmfgalleryimg\" data-lazy-src=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/3.jpg\"><\/a><\/div><\/div><\/div><figcaption class=\"wp-caption-text gallery-caption\">An independent game developer pitches a video game. (Courtesy of John Davis\/BitSummit)<\/figcaption><\/figure><\/div><\/div>\n<p>About a decade ago, however, Japan shifted away from an insular mentality to allow for more enthusiasm and collaboration between developers.<\/p>\n<p>\u201cThere is more accessibility now for everyone and we have also seen a lot of AAA developers leave big studios to go and work on independent games,&#8221; Davis said. \u201cBut localization and marketing &#8211; how to get Japanese video games published worldwide and which platform to use &#8211; are obstacles that Japanese developers ran into and still run into.\u201d<\/p>\n<p>Within companies, a management system based on seniority rules instead of merit is a deep-rooted cultural practice in Japan, rendering the game design process less agile.<\/p>\n<p>\u201cIn western culture, decisions are made via consensus among the [corporate] team,\u201d Davis said. \u201cBut Japan has a top-down management style. The majority of the team may not agree with a decision, but you just listen to your elders and the process is very stagnant &#8211; we did it this way before so we continue doing it this way into the future.\u201d<\/p>\n<p><span style=\"background-color: #ffffff\">B<\/span>ecause Japan&#8217;s personal computer (PC) game market remains comparatively small, Davis said mobile games and hand-held consoles will continue to gain traction in the next five years.<\/p>\n<p>\u201cVideo game development in Japan mirrors the global trend for the exception of mobile gaming, which is pretty dominant in Japan now and will continue to be a driving force,\u201d Davis said. \u201cWith the proliferation of Nintendo Switch, Japanese developers will also shift their resources toward this gaming console, which is designed for players both at home and on-the-go.\u201d<\/p>\n<p>Due to the large success of Splatoon, an Nintendo action shooting game, and the next wave of 5G wireless technology, the multiplayer game industry will gain momentum in Japan as it has in the U.S., Sugano said.<\/p>\n<p>\u201cBecause 5G wireless data communication is going to start and allows players to cooperate or fight with other players, I think multiplayer online games will also be a trend in Japan,&#8221; he said.<\/p>\n<div class=\"featurecaption\">Photo at top: Founded in 2012, BitSummit is a Kyoto indie video game festival and Japan\u2019s second-largest annual gaming event, paving the way for global exposure of Japanese independent developers. (Courtesy of John Davis\/BitSummit)<\/div>\n","protected":false},"excerpt":{"rendered":"<p>By Jessica Xieyang Qiao Medill Reports A lone mosquito patrols the Yamada family to stock up on blood for the coming winter. You are Mister Mosquito, an uninvited guest who pesters the hapless Yamada family. They want you dead. You want to bite. The battle is on. Quirky as it sounds, Mister Mosquito is a [&hellip;]<\/p>\n","protected":false},"author":554,"featured_media":78270,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"gallery","meta":{"footnotes":""},"categories":[194,452,27,28,30,4559],"tags":[192],"class_list":["post-78258","post","type-post","status-publish","format-gallery","has-post-thumbnail","hentry","category-arts-culture","category-beyond-chicago","category-business","category-general-interest","category-public-affairs","category-winter-2019","tag-promo","post_format-post-format-gallery"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>A mosquito can become a video game hero in Japan - Medill Reports Chicago<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/news.medill.northwestern.edu\/chicago\/a-mosquito-can-become-a-video-game-hero-in-japan\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"A mosquito can become a video game hero in Japan - Medill Reports Chicago\" \/>\n<meta property=\"og:description\" content=\"By Jessica Xieyang Qiao Medill Reports A lone mosquito patrols the Yamada family to stock up on blood for the coming winter. You are Mister Mosquito, an uninvited guest who pesters the hapless Yamada family. They want you dead. You want to bite. The battle is on. Quirky as it sounds, Mister Mosquito is a [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/news.medill.northwestern.edu\/chicago\/a-mosquito-can-become-a-video-game-hero-in-japan\/\" \/>\n<meta property=\"og:site_name\" content=\"Medill Reports Chicago\" \/>\n<meta property=\"article:published_time\" content=\"2019-03-19T21:56:47+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-03-30T19:30:52+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/s3.amazonaws.com\/medill.wordpress.offload\/WP%20Media%20Folder%20-%20medill-reports-chicago\/wp-content\/uploads\/sites\/3\/2019\/03\/1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1000\" \/>\n\t<meta property=\"og:image:height\" content=\"563\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"jessicaqiao2018\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"jessicaqiao2018\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/news.medill.northwestern.edu\/chicago\/a-mosquito-can-become-a-video-game-hero-in-japan\/\",\"url\":\"https:\/\/news.medill.northwestern.edu\/chicago\/a-mosquito-can-become-a-video-game-hero-in-japan\/\",\"name\":\"A mosquito can become a video game hero in Japan - 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